Prompts Grid
PROMPTSGRID
تاريخ النشر: ٢٥ مايو ٢٠٢٦
مولد مشاهد بانك عشوائي شامل

مولد مشاهد بانك عشوائي شامل

قالب تعليمات شامل ومنظم مصمم لتوليد مشاهد بانك عشوائية أو مخصصة. يمكن للمستخدمين تحديد النمط الفرعي للبانك، ومستوى التكنولوجيا، والبيئة، والثقافة، وإعدادات الغرفة، والأشياء، وأطر الكاميرا والإضاءة، مما يسمح ببناء عالم مفصل ومتسق داخل توليد الصور.

prompt.txt
1Universal Random Punk Scene Generator
2
31. PUNK_STYLE =
4 Choose one punk aesthetic. If left blank, one style will be automatically selected at random from LIST_OF_PUNK_STYLES.
5
62. LIST_OF_PUNK_STYLES =
7 [Steampunk, Dieselpunk, Atompunk, Cyberpunk, Biopunk, Nanopunk, Solarpunk, Decopunk, Clockpunk, Coalpunk, Raypunk, Stonepunk, Sailpunk, Cassettepunk, Teslapunk, Mythpunk, Sandalpunk, Oceanpunk, Frostpunk, Junglepunk, Desertpunk, Gothicpunk, Ironpunk, Crystalpunk, Rustpunk, Vaporwavepunk, Neonpunk, Skypunk, Aquapunk, Arborpunk, Astropunk, QuantumPunk, Mechanopunk, Technopunk, Retrocomputingpunk]
8
93. SUBSTYLE =
10 • If a specific SUBSTYLE is provided → use it exactly as written.
11 • If SUBSTYLE is set to **none** → do not apply a substyle layer.
12 • If SUBSTYLE is left **blank** → automatically infer a logical SUBSTYLE based on the chosen PUNK_STYLE.
13
144. TECHNOLOGY_LEVEL =
15 • If a specific TECHNOLOGY_LEVEL is provided → use it exactly as written.
16 • If TECHNOLOGY_LEVEL is set to **none** → do not apply a technology modifier.
17 • If TECHNOLOGY_LEVEL is left **blank** → automatically infer an appropriate technology level based on the chosen PUNK_STYLE.
18
195. ENVIRONMENT =
20 • If a specific ENVIRONMENT is provided → use it exactly as written.
21 • If ENVIRONMENT is set to **none** → do not apply an environmental modifier.
22 • If ENVIRONMENT is left **blank** → automatically infer a logical environment based on the other active layers.
23
246. CULTURE =
25 • If a specific CULTURE is provided → use it exactly as written.
26 • If CULTURE is set to **none** → do not apply a cultural modifier.
27 • If CULTURE is left **blank** → automatically infer a cultural framework appropriate to the world.
28
297. ROOM_OR_SETTING =
30 IF BLANK: Generate a compelling location consistent with the active world layers.
31
328. LIST_OF_OBJECTS =
33 [IF BLANK: Infer 4–6 logical objects belonging to the environment.]
34
359. CAMERA_FRAMEWORK =
36 [IF BLANK: Infer the best cinematic framing for the environment.]
37
3810. LIGHTING_FRAMEWORK =
39 [IF BLANK: Infer lighting derived from the technology and environment.]
40
4111. MATERIAL_SYSTEM =
42 [IF BLANK: Infer dominant materials and structural systems derived from the style layers.]
43
44---
45
46### STYLE SELECTION DIRECTIVE
47
48If **PUNK_STYLE is left blank**, randomly select **one style from LIST_OF_PUNK_STYLES** and apply it as the active world aesthetic.
49
50All subsequent inference systems must use the chosen PUNK_STYLE.
51
52---
53
54### WORLD INTERPRETER ENGINE
55
56Analyze all active layers:
57
58PUNK_STYLE
59
60* optional SUBSTYLE
61* optional TECHNOLOGY_LEVEL
62* optional ENVIRONMENT
63* optional CULTURE
64
65From these layers infer:
66
67• dominant materials
68• architectural forms
69• infrastructure systems
70• lig

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